"Choose Your Own Adventure" (CYOA) books have been around since the 1970's and provided the fundamental pattern for the earliest computer RPGs. A few years ago a very smart person by the name of Christian Swinehart set about studying the composition and workflow of CYOA books. The resulting 13-month-and-11,000-lines-of-code effort yielded a detailed and informative analysis with a few surprising results. Perhaps the most appealing aspect was the article's supporting charts which were, quite simply, "gorgeous"...
